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Affliction Demonology Destruction IM 0/2 Improved Life Tap 0 / 2 ranks Unlearned Next: Increases the amount of Mana awarded by your Life Tap spell by 10%. Requires 0 tree points · None SU 0/5 Suppression 0 / 5 ranks Unlearned Next: Improves your chance to hit by 1% and reduces all threat you generate by 4%. Requires 0 tree points · None IM 0/5 Improved Corruption 0 / 5 ranks Unlearned Next: Reduces the casting time of your Corruption spell by 0.4 sec and increases the damage it deals by 2%. Requires 0 tree points · None MA 0/5 Malediction 0 / 5 ranks Unlearned Next: Increases all periodic damage done by your Warlock spells by 1%. Requires 5 tree points · None SO 0/2 Soul Harvest 0 / 2 ranks Unlearned Next: Killing a non-trivial target afflicted by your Drain Soul increases your Mana regeneration by 50% for 10 sec and allows 50% of normal Mana regeneration to continue while casting. Requires 5 tree points · None IM 0/3 Improved Drains 0 / 3 ranks Unlearned Next: Increases health drained or damage done by your Drain Life, Drain Soul, and Wrack spells by 7%. Requires 5 tree points · None IM 0/2 Improved Bane of Agony 0 / 2 ranks Unlearned Next: Increases the damage done by your Bane of Agony by 5%. Requires 10 tree points · None FE 0/3 Fel Concentration 0 / 3 ranks Unlearned Next: Gives you a 23% chance to avoid interruption caused by damage while channeling or casting your Drain Life, Drain Mana, Drain Soul, or Wrack spells. Requires 10 tree points · None AM 0/1 Amplify Curse 0 / 1 ranks Unlearned Next: Increases the effect of your next Curse of Weakness or Bane of Agony by 50%, or your next Curse of Exhaustion by 20%. Lasts 30 sec. Requires 10 tree points · None PA 0/3 Pandemic 0 / 3 ranks Unlearned Next: Increases the critical strike damage bonus of your Corruption, Bane of Agony, Bane of Doom, Drain Soul, Drain Life, Siphon Life, and Wrack spells by 33%. Requires 10 tree points · None MA 0/5 Malevolence 0 / 5 ranks Unlearned Next: Increases the critical effect chance of your Shadow spells by 1%. Requires 15 tree points · None NI 0/2 Nightfall 0 / 2 ranks Unlearned Next: Gives your Corruption, Drain Soul, Drain Life, and Wrack spells a 2% chance to cause you to enter a Shadow Trance after damaging the opponent. The Shadow Trance reduces the casting time of your next Shadow Bolt spell by 100%. Requires 15 tree points · None CU 0/1 Curse of Exhaustion 0 / 1 ranks Unlearned Next: Reduces the target's movement speed by 30% for 12 sec. Only one Curse per Warlock can be active on any one target. Requires 15 tree points · Amplify Curse rank 1 SI 0/1 Siphon Life 0 / 1 ranks Unlearned Next: Transfers 11 health from the target to the caster every 3 sec. Lasts 30 sec. Requires 20 tree points · None SO 0/3 Soul Siphon 0 / 3 ranks Unlearned Next: Increases the damage done or health drained by your Drain Life, Drain Soul, and Wrack spells by 4% per each of your other Affliction effects active on the target, up to a maximum increase of 12%. Requires 20 tree points · None SH 0/5 Shadow Mastery 0 / 5 ranks Unlearned Next: Increases the damage dealt or life drained by your Shadow spells by 1%. Requires 25 tree points · None WR 0/1 Wrack 0 / 1 ranks Unlearned Next: Tears the target apart from within, inflicting 36 Shadow damage every 1 sec and increasing the damage they take from your other Shadow damage over time effects by 10% for 6 sec. Requires 30 tree points · Siphon Life rank 1 IM 0/2 Improved Health Funnel 0 / 2 ranks Unlearned Next: Increases the amount of health transferred by your Health Funnel spell by 20%, reduces its health cost by 15%, and reduces all threat your Health Funnel generates by 50%. Allows Health Funnel to be used regardless of your demon's health. Requires 0 tree points · None IM 0/3 Improved Imp 0 / 3 ranks Unlearned Next: Increases the damage of your Imp's Firebolt spell by 10% and the effect of its Fire Shield spell by 10%. Requires 0 tree points · None DE 0/5 Demonic Embrace 0 / 5 ranks Unlearned Next: Increases your total Stamina by 3%. Requires 0 tree points · None UN 0/5 Unholy Power 0 / 5 ranks Unlearned Next: Increases all damage done by your Imp, Voidwalker, Succubus, Incubus, and Felhunter pets by 2%. Requires 0 tree points · None DE 0/2 Demonic Aegis 0 / 2 ranks Unlearned Next: Increases the effectiveness of your Demon Skin and Demon Armor spells by 15%. Requires 5 tree points · None IM 0/3 Improved Voidwalker 0 / 3 ranks Unlearned Next: Increases the effectiveness of your Voidwalker's Torment, Consume Shadows, Sacrifice, and Suffering spells by 10%. Requires 5 tree points · None FE 0/3 Fel Vitality 0 / 3 ranks Unlearned Next: Increases the maximum health and Mana of your Imp, Voidwalker, Succubus, Incubus, and Felhunter by 5%, and increases your maximum Mana by 5%. Requires 5 tree points · None DE 0/2 Demonic Energies 0 / 2 ranks Unlearned Next: You heal your pet for 8% of all spell damage you deal. When you gain Mana from Life Tap, your summoned demon gains 50% of the Mana you gain. Requires 5 tree points · None IM 0/3 Improved Sayaad 0 / 3 ranks Unlearned Next: Increases the effect of your Succubus' and Incubus' Lash of Pain and Soothing Kiss spells by 10%, and increases the duration of your Succubus' and Incubus' Seduction and Lesser Invisibility spells by 10%. Requires 10 tree points · None DE 0/1 Demonic Sacrifice 0 / 1 ranks Unlearned Next: When activated, sacrifices your summoned Demon to enhance the opposing aspect of your power, granting you an effect that lasts 120 min. The effect is canceled if any Demon is summoned.
Imp: Increases your Shadow damage by 15%.
Voidwalker: Restores 2% of your total Mana every 4 sec.
Succubus/Incubus: Increases your Fire damage by 15%.
Felhunter: Restores 3% of your total Health every 4 sec. Requires 10 tree points · None MA 0/2 Master Summoner 0 / 2 ranks Unlearned Next: Reduces the casting time of your Imp, Voidwalker, Succubus, Incubus, and Felhunter Summoning spells by 2 sec and the Mana cost by 20%. Requires 10 tree points · None DE 0/2 Decimation 0 / 2 ranks Unlearned Next: Reduces the cooldown of your Soul Fire spell by 45%. When you cast Shadow Bolt or Searing Pain on an enemy below 35% health, they deal 3% increased damage, and for the next 10 sec your Soul Fire spell has its cast time reduced by 20% and costs no Soul Shards. Requires 15 tree points · None FE 0/1 Fel Domination 0 / 1 ranks Unlearned Next: Your next Imp, Voidwalker, Succubus, Incubus, or Felhunter Summon spell has its casting time reduced by 5.5 sec and its Mana cost reduced by 50%. Requires 15 tree points · Master Summoner rank 2 DE 0/3 Demonic Brand 0 / 3 ranks Unlearned Next: Your Searing Pain generates 17% less threat and brands the target for 10 sec. Requires 15 tree points · None IM 0/3 Improved Felhunter 0 / 3 ranks Unlearned Next: Increases the Attack Power reduction of your Felhunter's Tainted Blood, the healing of its Devour Magic, and the detection level of its Paranoia by 10%, and reduces the cooldown of its Spell Lock by 2 sec. Requires 20 tree points · None SO 0/1 Soul Link 0 / 1 ranks Unlearned Next: When active, 30% of all damage taken by the caster is taken by your Imp, Voidwalker, Succubus, Incubus, or Felhunter Demon instead. In addition, both the Demon and the master will inflict 3% more damage. Lasts as long as the Demon is active. Requires 20 tree points · Demonic Sacrifice rank 1 DE 0/3 Demonic Knowledge 0 / 3 ranks Unlearned Next: Increases your spell damage and your Demon pet's spell damage by up to 33% of your level while you have a summoned Demon pet active. Requires 20 tree points · None MA 0/5 Master Demonologist 0 / 5 ranks Unlearned Next: Grants both the Warlock and the summoned demon an effect as long as that demon is active.
Imp - Increases Fire damage done by 2%.
Voidwalker - Reduces Physical damage taken by 2%.
Succubus/Incubus - Increases Shadow damage done by 2%.
Felhunter - Reduces Magic damage taken by 2%. Requires 25 tree points · None DE 0/1 Demonic Pact 0 / 1 ranks Unlearned Next: Your Demonic Sacrifice effect is no longer cancelled by summoning a different Demon pet. Resummoning the sacrificed pet will still cancel the effect. Requires 30 tree points · Soul Link rank 1 DE 0/2 Destructive Reach 0 / 2 ranks Unlearned Next: Increases the range of your damaging spells by 10%. Requires 0 tree points · None IM 0/5 Improved Shadow Bolt 0 / 5 ranks Unlearned Next: Your Shadow Bolt critical strikes increase Shadow damage taken by the target from your attacks by 4% for 12 sec. Requires 0 tree points · None BA 0/5 Bane 0 / 5 ranks Unlearned Next: Reduces the casting time of your Shadow Bolt, Immolate, and Incinerate spells by 0.1 sec and your Soul Fire spell by 0.4 sec. Requires 0 tree points · None MO 0/5 Molten Skin 0 / 5 ranks Unlearned Next: Reduces all damage taken by 2%. Requires 5 tree points · None CA 0/3 Cataclysm 0 / 3 ranks Unlearned Next: Reduces the Mana cost of your Destruction spells by 3%. Requires 5 tree points · None AF 0/5 Aftermath 0 / 5 ranks Unlearned Next: Increases the initial damage of your Immolate spell by 10% and your Conflagrate spell has a 20% chance to Daze the target, reducing the target's movement speed by 50% for 5 sec. Requires 5 tree points · None RU 0/5 Ruin 0 / 5 ranks Unlearned Next: Increases the critical strike damage bonus of your Destruction spells by 20%. Requires 10 tree points · None SH 0/1 Shadowburn 0 / 1 ranks Unlearned Next: Instantly blasts the target for 62 to 70 Shadow damage. If a non-trivial target dies within 8 sec of being hit with Shadowburn, the caster gains a Soul Shard. Requires 10 tree points · None IN 0/3 Intensity 0 / 3 ranks Unlearned Next: Gives you a 23% chance to resist interruption caused by damage while casting or channeling any Destruction spell. Requires 15 tree points · None AG 0/3 Agonizing Flames 0 / 3 ranks Unlearned Next: Increases the critical strike chance of your Searing Pain spell by 3% and the damage done by all your Destruction spells by 3%. Requires 15 tree points · None CO 0/1 Conflagrate 0 / 1 ranks Unlearned Next: Ignites a target that is already afflicted by your Immolate spell, dealing 84 to 106 Fire damage and consuming your Immolate effect. Requires 15 tree points · None PY 0/2 Pyroclasm 0 / 2 ranks Unlearned Next: Gives your Soul Fire spell a 13% chance to Stun the target for 3 sec, and your Rain of Fire and Hellfire spells a 13% chance over their duration to Stun targets they damage for 3 sec. Requires 20 tree points · Intensity rank 3 BA 0/1 Bane of Havoc 0 / 1 ranks Unlearned Next: Afflicts the target for 5 min, causing 15% of all damage done by the Warlock to other targets to also be dealt to the cursed target. Bane of Havoc is limited to 1 target, and only one Bane per Warlock can be active on any one target. Requires 20 tree points · None FI 0/3 Fire and Brimstone 0 / 3 ranks Unlearned Next: Increases the critical strike chance of your Conflagrate spell by 8%. Requires 20 tree points · Conflagrate rank 1 SH 0/5 Shadow and Flame 0 / 5 ranks Unlearned Next: Hitting an enemy with Conflagrate increases all Shadow damage you deal by 2% for 20 sec, and hitting an enemy with Shadowburn increases all Fire damage you deal by 2% for 20 sec. In addition, Conflagrate has a 20% chance not to consume Immolate, and Shadowburn has a 20% chance to instantly refund a Soul Shard. Requires 25 tree points · None IN 0/1 Incinerate 0 / 1 ranks Unlearned Next: Deals 90 to 104 Fire damage to your target and an additional 25% damage if the target is afflicted by Immolate. Requires 30 tree points · Bane of Havoc rank 1 Warrior Paladin Hunter Rogue Priest Shaman Mage Druid Data source & credits Talent trees and statistics from WoW Forever, https://wow-forever.gg (CC BY 4.0). Adapted into Ragetusk’s format; beta export dated 2026-10-03. Game names and text belong to Blizzard. Beta values may change; this export has not been independently tested in game.
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