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Discipline Holy Shadow Magic PO 0/5 Power in Light 0 / 5 ranks Unlearned Next: Your Smite and Penance spells deal 2% increased damage to targets afflicted with your Holy Fire. Requires 0 tree points · None WA 0/2 Wand Specialization 0 / 2 ranks Unlearned Next: Increases your damage with Wands by 13%. Requires 0 tree points · None TW 0/5 Twin Disciplines 0 / 5 ranks Unlearned Next: Increases the damage and healing of your instant cast spells by 1%. Requires 0 tree points · None SI 0/3 Silent Resolve 0 / 3 ranks Unlearned Next: Reduces the threat generated by your Holy spells by 10% and reduces the duration of Stun, Fear, and Silence effects inflicted on you by 5%. Requires 5 tree points · None HO 0/3 Holy Precision 0 / 3 ranks Unlearned Next: Improves your chance to hit with Holy spells by 6%. Requires 5 tree points · None IM 0/3 Improved Power Word: Shield 0 / 3 ranks Unlearned Next: Increases the damage absorbed by your Power Word: Shield by 7%. Requires 5 tree points · None MA 0/2 Martyrdom 0 / 2 ranks Unlearned Next: Gives you a 50% chance to gain Focused Casting for 6 sec after being the victim of a melee or ranged critical strike. The Focused Casting effect prevents you from losing casting time when taking damage and increases your resistance to Interrupt effects by 20%. Requires 5 tree points · None ME 0/3 Mental Agility 0 / 3 ranks Unlearned Next: Reduces the mana cost of your Smite, Holy Fire, and instant cast spells by 3%. Requires 10 tree points · None IN 0/1 Inner Focus 0 / 1 ranks Unlearned Next: When activated, reduces the Mana cost of your next spell by 100% and increases its critical effect chance by 25% if it is a non-periodic spell and capable of a critical effect. Requires 10 tree points · None ME 0/3 Meditation 0 / 3 ranks Unlearned Next: Allows 17% of your Mana regeneration to continue while casting. Requires 10 tree points · None IM 0/3 Improved Inner Fire 0 / 3 ranks Unlearned Next: Increases the Armor bonus of your Inner Fire spell by 15% and increases its total charges by 4. Requires 15 tree points · None ME 0/5 Mental Strength 0 / 5 ranks Unlearned Next: Increases your total Intellect by 3%. Requires 15 tree points · None SO 0/1 Soul Warding 0 / 1 ranks Unlearned Next: Reduces the cooldown on your Power Word: Shield spell by 4 sec and reduces its mana cost by 15%. Requires 15 tree points · Improved Power Word: Shield rank 3 IM 0/2 Improved Mana Burn 0 / 2 ranks Unlearned Next: Reduces the casting time of your Mana Burn spell by 0.5 sec. Requires 15 tree points · None PE 0/1 Penance 0 / 1 ranks Unlearned Next: Launches a volley of holy light at the target, causing 81 Holy damage to an enemy, or 184 healing to an ally, instantly and every 1 sec for 2 sec. Requires 20 tree points · None RE 0/5 Renewed Hope 0 / 5 ranks Unlearned Next: Your heals from Flash Heal, Binding Heal, Lesser Heal, Heal, Greater Heal, and Penance gain 2% increased critical strike chance when cast on targets with Weakened Soul, and reduce the remaining duration of Weakened Soul on their target by 1 sec. Requires 20 tree points · Soul Warding rank 1 DI 0/3 Divine Aegis 0 / 3 ranks Unlearned Next: Your critical heals create a protective shield on the target, absorbing 5% of the amount healed. Lasts 12 sec. Requires 25 tree points · None PO 0/1 Power Infusion 0 / 1 ranks Unlearned Next: Infuses the target with power, increasing their spell damage and healing done by 20% for 15 sec. Requires 30 tree points · Penance rank 1 TW 0/3 Twilight Focus 0 / 3 ranks Unlearned Next: Gives you a 23% chance to avoid interruption caused by damage while casting any spell. Requires 0 tree points · None IM 0/3 Improved Renew 0 / 3 ranks Unlearned Next: Increases the amount healed by your Renew spell by 5%. Requires 0 tree points · None HO 0/5 Holy Specialization 0 / 5 ranks Unlearned Next: Increases the critical effect chance of your Holy spells by 1%. Requires 0 tree points · None SP 0/5 Spell Warding 0 / 5 ranks Unlearned Next: Reduces all spell damage taken by 2%. Requires 5 tree points · None DI 0/5 Divine Fury 0 / 5 ranks Unlearned Next: Reduces the casting time of your Smite, Holy Fire, Heal, and Greater Heal spells by 0.1 sec. Requires 5 tree points · None HO 0/1 Holy Nova 0 / 1 ranks Unlearned Next: Causes an explosion of holy light around the caster, causing 25 to 29 Holy damage to all enemy targets within 10 yards and healing all party members within 10 yards for 47 to 55. These effects cause no threat. Requires 10 tree points · None BL 0/3 Blessed Recovery 0 / 3 ranks Unlearned Next: After being struck by a melee or ranged critical hit, or suffering more than 30% of your maximum Health from a single attack, heal 8% of the damage taken over 6 sec. Refreshing this effect carries over any remaining healing. Requires 10 tree points · None IN 0/3 Inspiration 0 / 3 ranks Unlearned Next: Your non-periodic critical heals increase your target's Armor by 8% for 15 sec. Requires 10 tree points · None HO 0/2 Holy Reach 0 / 2 ranks Unlearned Next: Increases the range of your Smite and Holy Fire spells and the radius of your Prayer of Healing and Holy Nova spells by 10%. Requires 15 tree points · None IM 0/3 Improved Healing 0 / 3 ranks Unlearned Next: Reduces the Mana cost of your Lesser Heal, Heal, Greater Heal, Penance, and Prayer of Mending spells by 5%. Requires 15 tree points · None SE 0/2 Searing Light 0 / 2 ranks Unlearned Next: Increases your Holy damage done by 2%, and gives a 5% chance each time your Holy Fire spell deals periodic damage for your next Holy Nova to cost no Mana. Requires 15 tree points · Divine Fury rank 5 BI 0/1 Binding Heal 0 / 1 ranks Unlearned Next: Heals a friendly target and the caster for 223 to 271. Low threat. Requires 15 tree points · None LI 0/2 Litany of Light 0 / 2 ranks Unlearned Next: When you cast a healing spell, gain Mana equal to 5% of the base cost of the spell if your previous heal was a different spell. Requires 20 tree points · None SP 0/1 Spirit of Redemption 0 / 1 ranks Unlearned Next: Upon death, the priest becomes the Spirit of Redemption for 15 sec. The Spirit of Redemption cannot move, attack, be attacked or targeted by any spells or effects. While in this form the priest can cast any healing spell free of cost. When the effect ends, the priest dies. Requires 20 tree points · None SP 0/5 Spiritual Guidance 0 / 5 ranks Unlearned Next: Increases your spell healing by up to 5% of your total Spirit and your spell damage by up to 1% of your total Spirit. Requires 20 tree points · None SP 0/3 Spiritual Healing 0 / 3 ranks Unlearned Next: Increases the amount healed by your spells by 3%. Requires 25 tree points · None PR 0/1 Prayer of Mending 0 / 1 ranks Unlearned Next: When the heal occurs, Prayer of Mending jumps to a party or raid member within 20 yards. Jumps up to 5 times and lasts 30 sec after each jump. This spell can only be placed on one target at a time per caster. Requires 30 tree points · Spirit of Redemption rank 1 SH 0/5 Shadow Focus 0 / 5 ranks Unlearned Next: Improves your chance to hit with Shadow spells by 1%. Requires 0 tree points · None BL 0/5 Blackout 0 / 5 ranks Unlearned Next: Gives your Shadow damage spells a 2% chance to stun the target for 3 sec. Requires 0 tree points · None SP 0/5 Spirit Tap 0 / 5 ranks Unlearned Next: Gives you a 20% chance to increase your Spirit by 100% for 15 sec after killing a non-trivial target or when an enemy afflicted by your Vampiric Embrace dies. For the duration, 50% of your Mana regeneration will continue while casting. Requires 0 tree points · None SH 0/3 Shadow Affinity 0 / 3 ranks Unlearned Next: Reduces the threat generated by your Shadow spells by 10%. Requires 5 tree points · None IM 0/2 Improved Shadow Word: Pain 0 / 2 ranks Unlearned Next: Increases the duration of your Shadow Word: Pain spell by 3 sec. Requires 5 tree points · None SH 0/2 Shadow Reach 0 / 2 ranks Unlearned Next: Increases the range of your offensive Shadow spells by 10%. Requires 5 tree points · None IM 0/5 Improved Mind Blast 0 / 5 ranks Unlearned Next: Reduces the cooldown of your Mind Blast spell by 0.5 sec. Requires 10 tree points · None IM 0/2 Improved Psychic Scream 0 / 2 ranks Unlearned Next: Reduces the cooldown of your Psychic Scream spell by 2 sec. Requires 10 tree points · Blackout rank 5 MI 0/1 Mind Flay 0 / 1 ranks Unlearned Next: Assault the target's mind with Shadow energy, causing 63 Shadow damage over 3 sec and slowing their movement speed by 50%. Requires 10 tree points · None IM 0/2 Improved Mind Flay 0 / 2 ranks Unlearned Next: Your Mind Flay now deals 10% more damage, gains 5 yards increased range, but slows the target's movement speed by 35%. Requires 10 tree points · Mind Flay rank 1 IM 0/2 Improved Fade 0 / 2 ranks Unlearned Next: Decreases the cooldown of your Fade ability by 3 sec. Requires 15 tree points · None VA 0/1 Vampiric Embrace 0 / 1 ranks Unlearned Next: Afflicts your target with Shadow energy that causes all party members to be healed for 20% of any Shadow spell damage you deal for 30 sec. Requires 15 tree points · None SH 0/3 Shadow Weaving 0 / 3 ranks Unlearned Next: Your Shadow damage spells have a 33% chance to increase the Shadow damage you deal by 2% for 15 sec, stacking up to 5 times. Requires 15 tree points · None SI 0/1 Silence 0 / 1 ranks Unlearned Next: Silences the target, preventing them from casting spells for 5 sec and interrupting their spellcasts for 3 sec. Requires 20 tree points · None DE 0/2 Devouring Contagion 0 / 2 ranks Unlearned Next: Reduces the mana cost of your Devouring Plague by 25%.
Targets that die while Devouring Plague is active spreads it, jumping to a nearby enemy within 5 yds for the remaining duration. Requires 20 tree points · None EA 0/2 Early Demise 0 / 2 ranks Unlearned Next: Increases Shadow Word: Death's critical strike chance on targets at or below 20% health by 15%. Requires 25 tree points · None DA 0/5 Darkness 0 / 5 ranks Unlearned Next: Increases your Shadow damage done by 2%. Requires 25 tree points · None SH 0/1 Shadowform 0 / 1 ranks Unlearned Next: Assume Shadowform, increasing your Shadow damage by 10%, reducing the Mana cost of all Shadow spells by 50%, increasing the critical strike damage bonus of your Shadow spells by 100%, and reducing Physical damage taken by you by 15%. However, you may not cast healing spells while in this form. Requires 30 tree points · Vampiric Embrace rank 1 Warrior Paladin Hunter Rogue Shaman Mage Warlock Druid Data source & credits Talent trees and statistics from WoW Forever, https://wow-forever.gg (CC BY 4.0). Adapted into Ragetusk’s format; beta export dated 2026-10-03. Game names and text belong to Blizzard. Beta values may change; this export has not been independently tested in game.
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