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Beast Mastery Marksmanship Survival DE 0/5 Deadly Aspects 0 / 5 ranks Unlearned Next: While Aspect of the Hawk is active, Auto Shot has a 2% chance of increasing ranged attack speed by 30% for 12 sec. While Aspect of the Beast is active, all melee auto attacks have a 2% chance of increasing melee attack speed by 30% for 12 sec. Requires 0 tree points · None EN 0/5 Endurance Training 0 / 5 ranks Unlearned Next: Increases the Health and Armor of your pets by 3%. Requires 0 tree points · None FO 0/2 Focused Fire 0 / 2 ranks Unlearned Next: Increases all damage you and your pet deal by 1% while your pet is active. Requires 5 tree points · None IM 0/3 Improved Aspect of the Monkey 0 / 3 ranks Unlearned Next: Increases the Dodge bonus of your Aspect of the Monkey by 2%. Additionally, your pet gains 50% of the effect of your Aspect of the Monkey ability. Requires 5 tree points · None PA 0/2 Pathfinding 0 / 2 ranks Unlearned Next: Increases the speed bonus of your Aspect of the Cheetah and Aspect of the Pack by 3%. Requires 5 tree points · None IM 0/2 Improved Revive Pet 0 / 2 ranks Unlearned Next: Revive Pet's casting time is reduced by 3 sec, mana cost is reduced by 20%, and increases the health your pet returns with by an additional 15%. Requires 5 tree points · None BE 0/1 Bestial Swiftness 0 / 1 ranks Unlearned Next: Increases the movement speed of your pets by 30%. Requires 10 tree points · None UN 0/5 Unleashed Fury 0 / 5 ranks Unlearned Next: Increases the damage done by your pets and hawks by 3%. Requires 10 tree points · None IM 0/2 Improved Mend Pet 0 / 2 ranks Unlearned Next: Gives your Mend Pet spell a 15% chance of cleansing 1 Curse, Disease, Magic, or Poison effect from your pet each time it heals and reduces the Mana cost by 10%. Requires 15 tree points · None FE 0/5 Ferocity 0 / 5 ranks Unlearned Next: Increases the critical strike chance of your pets and hawks by 2%. Requires 15 tree points · None SU 0/1 Summon Hawk 0 / 1 ranks Unlearned Next: Only 2 hawks can be active at once. Summon Hawk shares its cooldown with Arcane Shot. Requires 15 tree points · None SP 0/2 Spirit Bond 0 / 2 ranks Unlearned Next: While your pet is active, you and your pet will regenerate 1% of total health every 10 sec. Requires 20 tree points · None IN 0/1 Intimidation 0 / 1 ranks Unlearned Next: Command your pet to Stun the target for 3 sec on its next successful attack, which also gains 100% increased critical strike chance. Generates high threat. Requires 20 tree points · One of: Bestial Wrath or Bestial Swiftness (fully ranked) BE 0/2 Bestial Discipline 0 / 2 ranks Unlearned Next: Increases the Focus regeneration of your pets by 10% and allows 25% of your Mana regeneration to continue while casting. Requires 20 tree points · None FR 0/5 Frenzy 0 / 5 ranks Unlearned Next: Gives your pet a 20% chance to gain a 30% attack speed increase for 8 sec after dealing a critical strike. Requires 25 tree points · Ferocity rank 5 BE 0/1 Bestial Wrath 0 / 1 ranks Unlearned Next: Send your pet into a rage causing 50% additional damage for 18 sec. While enraged, the beast does not feel pity or remorse or fear and it cannot be stopped unless killed. Requires 30 tree points · Intimidation rank 1 HA 0/3 Hawk Eye 0 / 3 ranks Unlearned Next: Increases the range of your ranged weapons by 2 yards. Requires 0 tree points · None IM 0/5 Improved Concussive Shot 0 / 5 ranks Unlearned Next: Gives your Concussive Shot a 4% chance to stun the target for 3 sec. Requires 0 tree points · None LE 0/5 Lethal Attacks 0 / 5 ranks Unlearned Next: Increases your critical strike chance with all attacks by 1%. Requires 0 tree points · None IM 0/3 Improved Stings 0 / 3 ranks Unlearned Next: Increases the damage of your Serpent Sting ability by 6%, reduces the cooldown of your Viper Sting ability by 2 sec, and increases the duration of your Scorpid Sting ability by 15 sec. Requires 5 tree points · None EF 0/5 Efficiency 0 / 5 ranks Unlearned Next: Reduces the Mana cost of your Shots, Stings, and melee abilities by 3%. Requires 5 tree points · None CA 0/5 Careful Aim 0 / 5 ranks Unlearned Next: Increases your Attack Power by 20% of your Intellect. Requires 5 tree points · None RA 0/2 Rapid Killing 0 / 2 ranks Unlearned Next: Reduces the cooldown on your Rapid Fire ability by 1 min. In addition, when you kill a non-trivial enemy or it dies while afflicted by your Serpent Sting, you gain Rapid Killing, increasing the damage of your next Shot ability within 20 sec by 10%. Requires 10 tree points · None IM 0/5 Improved Arcane Shot 0 / 5 ranks Unlearned Next: Reduces the cooldown of your Arcane Shot by 0.3 sec. Does not affect the cooldown of abilities which share a cooldown with Arcane Shot. Requires 10 tree points · None LO 0/1 Lone Wolf 0 / 1 ranks Unlearned Next: You deal 20% increased damage with all attacks while you do not have an active pet. Requires 10 tree points · None TR 0/1 Trueshot Aura 0 / 1 ranks Unlearned Next: Increases the Ranged Attack Power of party members within 45 yds by 30. Requires 15 tree points · None MO 0/5 Mortal Shots 0 / 5 ranks Unlearned Next: Increases the critical strike damage bonus on all ranged abilities by 6%. Requires 15 tree points · Careful Aim rank 5 IM 0/5 Improved Serpent Sting 0 / 5 ranks Unlearned Next: Increases the damage done by your Serpent Sting by 2%. Requires 15 tree points · None RA 0/2 Rapid Recuperation 0 / 2 ranks Unlearned Next: Hitting a target with your Serpent Sting ability grants you 25% and consuming Rapid Killing grants you 50% of your Mana regeneration while casting for the next 15 sec. Requires 20 tree points · Rapid Killing rank 2 BA 0/3 Barrage 0 / 3 ranks Unlearned Next: Increases the damage done by your Multi-Shot, Aimed Shot, and Volley abilities by 3%. Requires 20 tree points · None SC 0/1 Scatter Shot 0 / 1 ranks Unlearned Next: A short-range shot that deals 50% weapon damage and disorients the target for 4 sec. Any damage caused will remove the effect. Turns off your attack when used. Requires 20 tree points · None RA 0/5 Ranged Weapon Specialization 0 / 5 ranks Unlearned Next: Increases the damage you deal with ranged weapons by 1%. Requires 25 tree points · None SN 0/1 Sniper Shot 0 / 1 ranks Unlearned Next: A long-range shot that deals ranged damage plus 160 and increases the range of your next 3 Shots by 10 yards for 10 sec. Requires 30 tree points · Trueshot Aura rank 1 IM 0/5 Improved Tracking 0 / 5 ranks Unlearned Next: While tracking Beasts, Demons, Dragonkin, Elementals, Giants, Humanoids, or Undead, all damage you deal to the tracked creature type is increased by 1%. Requires 0 tree points · None DE 0/5 Deflection 0 / 5 ranks Unlearned Next: Increases your Parry chance by 1%. Requires 0 tree points · None EN 0/5 Entrapment 0 / 5 ranks Unlearned Next: When your traps are triggered, all affected targets are Entrapped, preventing them from moving for 1 sec. Requires 5 tree points · None SA 0/2 Savage Strikes 0 / 2 ranks Unlearned Next: Increases the critical strike chance of all your melee abilities by 2%. Requires 5 tree points · None SU 0/5 Survivalist 0 / 5 ranks Unlearned Next: Increases your total Health by 2%. Requires 5 tree points · None IM 0/3 Improved Wing Clip 0 / 3 ranks Unlearned Next: Gives your Wing Clip ability a 7% chance to immobilize the target for 5 sec. Requires 5 tree points · None CL 0/2 Clever Traps 0 / 2 ranks Unlearned Next: Increases the duration of Freezing and Frost trap effects by 15% and the damage of Immolation and Explosive trap effects by 15%. Requires 10 tree points · None SU 0/3 Surefooted 0 / 3 ranks Unlearned Next: Increases your hit chance by 1% and reduces the duration of movement impairing effects on you by 10%. Requires 10 tree points · None DE 0/1 Deterrence 0 / 1 ranks Unlearned Next: When activated, increases your Dodge and Parry chance by 25% for 10 sec. Requires 10 tree points · None SU 0/2 Survival Tactics 0 / 2 ranks Unlearned Next: Increases your chance to hit with your Trap and Feign Death abilities by 5%. Requires 15 tree points · None PR 0/5 Predator's Edge 0 / 5 ranks Unlearned Next: Increases your melee critical strike damage by 6% and your Off Hand weapon damage by 10%. Requires 15 tree points · None CO 0/1 Counterattack 0 / 1 ranks Unlearned Next: A strike that becomes active after parrying an opponent's attack. This attack deals 50% weapon damage plus 26 and immobilizes the target for 5 sec. Counterattack cannot be blocked, dodged, or parried. Requires 15 tree points · Deterrence rank 1 RE 0/2 Resourcefulness 0 / 2 ranks Unlearned Next: Reduces the mana cost of your Trap abilities and melee abilities by 30%. Requires 20 tree points · None EX 0/2 Expose Prey 0 / 2 ranks Unlearned Next: Your attacks against targets with Hunter's Mark have a 5% chance to activate your Mongoose Bite for 5 sec. Requires 20 tree points · None SU 0/2 Survivalist's Discipline 0 / 2 ranks Unlearned Next: Reduces the cooldown of your Trap and Deterrence abilities by 20%. Requires 20 tree points · None ST 0/1 Strider Kick 0 / 1 ranks Unlearned Next: A powerful kick that deals 100% melee weapon damage and increases movement speed by 30% for 3 sec. Requires 20 tree points · None LI 0/5 Lightning Reflexes 0 / 5 ranks Unlearned Next: Increases your Agility by 2%. Requires 25 tree points · None LA 0/1 Lacerating Strikes 0 / 1 ranks Unlearned Next: Your Mongoose Bite also causes the target to Bleed for damage equal to 40% of the damage done by Mongoose Bite over 21 sec Requires 30 tree points · Expose Prey rank 2 Warrior Paladin Rogue Priest Shaman Mage Warlock Druid Data source & credits Talent trees and statistics from WoW Forever, https://wow-forever.gg (CC BY 4.0). Adapted into Ragetusk’s format; beta export dated 2026-10-03. Game names and text belong to Blizzard. Beta values may change; this export has not been independently tested in game.
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