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Arcane Fire Frost WA 0/2 Wand Specialization 0 / 2 ranks Unlearned Next: Increases your damage with Wands by 13%. Requires 0 tree points · None AR 0/5 Arcane Focus 0 / 5 ranks Unlearned Next: Improves your chance to hit with Arcane spells by 1%. Requires 0 tree points · None IM 0/5 Improved Channeling 0 / 5 ranks Unlearned Next: Gives you a 20% chance to avoid interruption caused by damage while channeling Arcane Missiles and a 14% chance while casting Arcane Blast. Requires 0 tree points · None AR 0/2 Arcane Subtlety 0 / 2 ranks Unlearned Next: Reduces your target's resistance to all your spells by 8 and reduces the threat caused by your Arcane spells by 15%. Requires 5 tree points · None MA 0/2 Magic Absorption 0 / 2 ranks Unlearned Next: Increases all your resistances by 5 and causes all spells you fully resist to restore 1% of your total mana. Cannot trigger more often than 1 time per sec. Requires 5 tree points · None AR 0/5 Arcane Concentration 0 / 5 ranks Unlearned Next: Gives you a 2% chance of entering a Clearcasting state after any damage spell hits a target. The Clearcasting state reduces the mana cost of your next damage spell by 100%. Requires 5 tree points · None AR 0/2 Arcane Resilience 0 / 2 ranks Unlearned Next: Increases your Armor by an amount equal to 25% of your Intellect. Requires 5 tree points · None AR 0/2 Arcane Geometry 0 / 2 ranks Unlearned Next: Increases the range of your Arcane spells by 3 yards. Requires 10 tree points · None AR 0/3 Arcane Impact 0 / 3 ranks Unlearned Next: Increases the critical strike chance of your Arcane spells by 2%. Requires 10 tree points · None AR 0/1 Arcane Blast 0 / 1 ranks Unlearned Next: Blasts the target with energy, dealing 50 to 58 Arcane damage. Each time you cast Arcane Blast, the damage of all your other spells is increased by 10% and the mana cost of Arcane Blast is increased by 175%. Effect stacks up to 4 times and lasts 8 sec or until any other damage spell is cast. Requires 10 tree points · None AR 0/2 Arcane Shielding 0 / 2 ranks Unlearned Next: Decreases the Mana lost per point of damage taken when your Mana Shield spell is active by 17% and increases the resistances granted by your Mage Armor spell by 25%. Requires 15 tree points · None IM 0/2 Improved Counterspell 0 / 2 ranks Unlearned Next: Your Counterspell also Silences the target for 2 sec. Requires 15 tree points · None AR 0/3 Arcane Meditation 0 / 3 ranks Unlearned Next: Allows 17% of your Mana regeneration to continue while casting. Requires 15 tree points · Arcane Concentration rank 5 MI 0/1 Missile Barrage 0 / 1 ranks Unlearned Next: Gives your Arcane Blast spell a 40% chance, and your Fireball, Frostbolt, and Frostfire Bolt spells a 20% chance to reduce the channeled duration of your next Arcane Missiles spell by 50%, reduce the Mana cost by 100%, and missiles fire every 0.5 sec. Requires 15 tree points · None PR 0/1 Presence of Mind 0 / 1 ranks Unlearned Next: When activated, your next Mage spell with a casting time less than 10 sec becomes an instant cast spell. Requires 20 tree points · None AR 0/5 Arcane Mind 0 / 5 ranks Unlearned Next: Increases your Intellect by 2% and increases the critical strike damage bonus of your Arcane spells by 20%. Requires 20 tree points · None AR 0/3 Arcane Instability 0 / 3 ranks Unlearned Next: Increases the damage done by your spells by 1% and your critical strike chance by 1%. Requires 25 tree points · None AR 0/1 Arcane Power 0 / 1 ranks Unlearned Next: For the next 15 sec, your spells deal 30% more damage while costing 30% more mana to cast. Requires 30 tree points · Presence of Mind rank 1 WA 0/2 Wake of Fire 0 / 2 ranks Unlearned Next: Reduces the cooldown of your Fire Blast spell by 1 sec. Killing a non-trivial target increases the critical strike chance of your next Fire Blast cast within 30 sec by 25%. Requires 0 tree points · None IN 0/3 Incineration 0 / 3 ranks Unlearned Next: Increases the critical strike chance of your Fire Blast, Ice Lance, Arcane Blast, and Scorch spells by 2%. Requires 0 tree points · None IM 0/5 Improved Fireball 0 / 5 ranks Unlearned Next: Reduces the casting time of your Fireball and Frostfire Bolt spells by 0.1 sec. Requires 0 tree points · None IG 0/5 Ignite 0 / 5 ranks Unlearned Next: Your critical strikes from Fire damage spells cause the target to burn for an additional 8% of your spell's damage over 4 sec. Requires 5 tree points · None FL 0/2 Flame Throwing 0 / 2 ranks Unlearned Next: Increases the range of your Fire spells by 3 yards. Requires 5 tree points · None IM 0/3 Impact 0 / 3 ranks Unlearned Next: Gives your Fire spells a 3% chance to stun the target for 2 sec. Requires 5 tree points · None BU 0/3 Burning Soul 0 / 3 ranks Unlearned Next: Gives your Fire spells a 23% chance to not lose casting time when you take damage and reduces the threat caused by your Fire spells by 10%. Requires 10 tree points · None IM 0/3 Improved Flamestrike 0 / 3 ranks Unlearned Next: Increases the critical strike chance of your Flamestrike spell by 5%. Requires 10 tree points · None PY 0/1 Pyroblast 0 / 1 ranks Unlearned Next: Hurls an immense fiery boulder that causes 95 to 125 Fire damage and an additional 44 Fire damage over 12 sec. Requires 10 tree points · None IM 0/3 Improved Scorch 0 / 3 ranks Unlearned Next: Your Scorch spell has a 33% chance to cause your target to be vulnerable to Fire damage. This vulnerability increases all Fire damage you deal to your target by 3% and lasts 30 sec, stacking up to 5 times. Requires 15 tree points · None IM 0/2 Improved Fire Ward 0 / 2 ranks Unlearned Next: Causes your Fire Ward to have a 10% chance to reflect Fire spells while active. Requires 15 tree points · None HE 0/1 Heating Up 0 / 1 ranks Unlearned Next: Non-periodic critical strikes with Fireball, Frostfire Bolt, Fire Blast, and Scorch reduce the cast time of your next Pyroblast cast within 20 sec by 25%, stacking up to 3 times. Requires 15 tree points · Pyroblast rank 1 MA 0/3 Master of Elements 0 / 3 ranks Unlearned Next: Your Fire and Frost critical strikes will refund 10% of their base mana cost. Requires 15 tree points · None CR 0/3 Critical Mass 0 / 3 ranks Unlearned Next: Increases the critical strike chance of your Fire spells by 2%. Requires 20 tree points · None BL 0/1 Blast Wave 0 / 1 ranks Unlearned Next: A wave of flame radiates outward from the caster, damaging all enemies caught within the blast for 148 to 178 Fire damage, and Dazing them for 50% reduced movement speed for 6 sec. Requires 20 tree points · None FI 0/5 Fire Power 0 / 5 ranks Unlearned Next: Increases the damage done by your Fire spells by 2%. Requires 25 tree points · None CO 0/1 Combustion 0 / 1 ranks Unlearned Next: When activated, this spell causes each of your Fire damage spell hits to increase your critical strike chance with Fire damage spells by 10%. This effect lasts until you have caused 3 non-periodic critical strikes with Fire spells. Requires 30 tree points · Critical Mass rank 3 FR 0/2 Frost Warding 0 / 2 ranks Unlearned Next: Increases the Armor and resistance given by your Frost Armor and Ice Armor spells by 15%. In addition, gives your Frost Ward a 10% chance to reflect Frost spells and effects while active. Requires 0 tree points · None IM 0/5 Improved Frostbolt 0 / 5 ranks Unlearned Next: Reduces the casting time of your Frostbolt spell by 0.1 sec. Requires 0 tree points · None EL 0/5 Elemental Precision 0 / 5 ranks Unlearned Next: Improves your chance to hit with Frost and Fire spells by 1%. Requires 0 tree points · None IC 0/5 Ice Shards 0 / 5 ranks Unlearned Next: Increases the critical strike damage bonus of your Frost spells by 20%. Requires 5 tree points · None PE 0/3 Permafrost 0 / 3 ranks Unlearned Next: Increases the duration of your Chill effects by 11% and reduces the target's speed by an additional 3%. Requires 5 tree points · None IM 0/2 Improved Frost Nova 0 / 2 ranks Unlearned Next: Reduces the cooldown of your Frost Nova spell by 2 sec. Requires 5 tree points · None FR 0/3 Frostbite 0 / 3 ranks Unlearned Next: Gives your Chill effects a 5% chance to Freeze the target for 5 sec. Requires 5 tree points · None PI 0/3 Piercing Ice 0 / 3 ranks Unlearned Next: Increases the damage done by your Frost spells by 2%. Requires 10 tree points · None FR 0/3 Frost Channeling 0 / 3 ranks Unlearned Next: Reduces the mana cost of your Frost spells by 5% and reduces the threat caused by your Frost spells by 10%. Requires 10 tree points · None IC 0/1 Ice Lance 0 / 1 ranks Unlearned Next: Deals 26 to 30 Frost damage to an enemy target. Deals 300% increased damage to Frozen targets. Requires 10 tree points · None IM 0/3 Improved Blizzard 0 / 3 ranks Unlearned Next: Adds a Chill effect to your Blizzard spell. This effect lowers the target's movement speed by 15% for 1.5 sec. Requires 10 tree points · None AR 0/2 Arctic Reach 0 / 2 ranks Unlearned Next: Increases the range of your Frostbolt and Blizzard spells and the radius of your Frost Nova and Cone of Cold spells by 10%. Requires 15 tree points · None IC 0/1 Ice Block 0 / 1 ranks Unlearned Next: You become encased in a block of ice, protecting you from all physical attacks and spells for 10 sec, but during that time you cannot attack, move, or cast spells. Requires 15 tree points · None SH 0/3 Shatter 0 / 3 ranks Unlearned Next: Increases the critical strike chance of all your spells against Frozen targets by 17%. Requires 15 tree points · None IM 0/3 Improved Cone of Cold 0 / 3 ranks Unlearned Next: Increases the damage dealt by your Cone of Cold spell by 12%. Requires 20 tree points · None CO 0/1 Cold Snap 0 / 1 ranks Unlearned Next: Finishes the remaining cooldown on all your other Frost spells. Requires 20 tree points · None FI 0/2 Fingers of Frost 0 / 2 ranks Unlearned Next: Gives your Chill effects a 15% chance to grant you the Fingers of Frost effect, which treats your next 1 spell cast as if the target were Frozen. Lasts 15 sec. Requires 20 tree points · Ice Lance rank 1 WI 0/5 Winter's Chill 0 / 5 ranks Unlearned Next: Gives your Frost damage spells a 20% chance to apply the Winter's Chill effect, which increases the chance your Ice Lance and Frostbolt spells will critically hit the target by 2% for 15 sec. Stacks up to 1 times. Requires 25 tree points · None IC 0/1 Ice Barrier 0 / 1 ranks Unlearned Next: Instantly shields you, absorbing 431 damage. Lasts 1 min. While the shield holds, your spellcasts will not be interrupted or delayed from taking damage. Requires 30 tree points · Cold Snap rank 1 Warrior Paladin Hunter Rogue Priest Shaman Warlock Druid Data source & credits Talent trees and statistics from WoW Forever, https://wow-forever.gg (CC BY 4.0). Adapted into Ragetusk’s format; beta export dated 2026-10-03. Game names and text belong to Blizzard. Beta values may change; this export has not been independently tested in game.
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